Digging effect

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Post » Thu Feb 13, 2014 11:13 am

Hello,
Can someone tell me how to make a digging effect on Contruct 2.
Something like: I have an image and on collision of the hammer with the image(ground) I want it to have the digging effect.

Thanks!
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Post » Thu Feb 13, 2014 12:00 pm

Can you provide more details ? Examples of the effect you want ?
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Post » Thu Feb 13, 2014 12:55 pm

Would creating an animation work?
You could also just scale the sprite if you use tiledbg.
Or use a black tiledbg with blendmode to make the sprite partially invisible.
I told my dentist I had trouble with my teeth and asked her to fix it without looking in my mouth..
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Post » Thu Feb 13, 2014 12:56 pm

like lemmings digging a tunnel ?

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Post » Thu Feb 13, 2014 2:26 pm

@lennaert yes like that, but the ground will have a texture, so won't work with a lot of pixels...adoamneia2014-02-13 14:41:52
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Post » Thu Feb 13, 2014 3:33 pm

there was a thread some weeks ago with pixel destruction of terrain.

I believe one of thelast example made a simple mask of the original background.

this thread
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Post » Thu Feb 13, 2014 4:29 pm

That is made with a lot of pixels, I want to have a background image in witch to dig
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Post » Thu Feb 13, 2014 4:33 pm

The destroyable ground is masked from a background image tile.

thus the destroyable ground is made by an image.
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Post » Thu Feb 13, 2014 4:57 pm

Yes. But that tile is insignifiant (1x1 px). If I want my tile to be 100x100px that won't work
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