directCanvas - Have you used it? Impressions?

Discussion of tools and resources for game developers

Post » Thu Aug 02, 2012 5:17 pm

Dear HTML Game Devs,

I am doing an extensive research about creating HTML5 games for mobile platforms. I have already gone through CocoonJS and was quite impressed with performance. The problem is that its not open and I do not feel very good about closed technologies.

The competitor is directCanvas but appMobi tooling is horrendous. I really do not like their workflow. Their are open though. I downloaded the source and was trying to get something running.

I wonder if anyone has used Construct2 to build a sample game for iOS/Android (on directCanvas)? What are your impression? If you have some running code to test performace I would love if I could borrow it.

Evgeni
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Post » Thu Aug 02, 2012 5:32 pm

r100 should improve directCanvas support a lot and we have more updates in the pipeline - hopefully it will keep getting better as time goes by.
Scirra Founder
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Post » Fri Aug 17, 2012 4:46 pm

r100 r100 r100 r100
i cant wait!!! 22 is the day!
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