DirectX9c (August 2008)

For questions about using Classic.

Post » Fri May 21, 2010 11:01 am

Is it possible to run the game without DirectX 9c (August 2008)
What generally makes this library? How to remove it, disable, or anything else.
It is important for me.
B
2
G
4
Posts: 27
Reputation: 1,104

Post » Fri May 21, 2010 2:05 pm

The only ways to get it to run without DirectX nine is either use the application runtime (which isn't really an option for games, as it has no graphics engine) or code a new runtime that uses something different like OpenGL, DirectX 8 or a software renderer.
Moderator
B
88
S
32
G
33
Posts: 3,005
Reputation: 27,432

Post » Fri May 21, 2010 11:49 pm

If possible how to do this?
?rrange version of DirectX 9b or C but earlier August 2008 update.
B
2
G
4
Posts: 27
Reputation: 1,104

Post » Mon May 24, 2010 6:34 pm

up
B
2
G
4
Posts: 27
Reputation: 1,104

Post » Mon May 24, 2010 7:53 pm

Same answer as before. If you want the runtime to use anything other than the current version of DirectX nine, you'll have to code it yourself. I can't help you any more than that, otherwise I would've tried to have written a direct X 8 runtime myself!

You can get the source on sourceforge. http://construct.svn.sourceforge.net/viewvc/construct/
Moderator
B
88
S
32
G
33
Posts: 3,005
Reputation: 27,432

Post » Wed May 26, 2010 9:54 am

The usual solution is to link to or bundle the DirectX August 2008 update with your game so people can update if they're not already up to date. What's different about your situation? Perhaps there's another solution, depending on exactly what you want to do.
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580


Return to Help & Support using Construct Classic

Who is online

Users browsing this forum: No registered users and 3 guests