Disable collisions for one instance

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Post » Sat Nov 30, 2013 11:51 am

Title pretty much says it... How do disable collisions with another object for only one instance, using physics behaviour?

I've already tried using pick by UID, doesnt work. It disables collisions for all instances of the object.
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Post » Sat Nov 30, 2013 1:01 pm

It's not supported - I'm afraid you can only disable physics collisions for an entire object type at a time.
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Post » Sat Nov 30, 2013 7:37 pm

Oh, okay. It's actually OK, just found out I could achieve the results I want by simply disabling physics completely on the chosen instance.

Thanks for the answer though!
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Post » Sat Nov 30, 2013 8:25 pm

@Ashley

Is that something that can be supported in the future?
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