This might be a bit long, sorry.
(but i hope you will read it, i would like to hear what you think)
I clearly remember that specific day, when i tried Construct for the first time back in the early days. I sat for hours testing out my ideas, and after i had played around with it for a couple of days, i was simply amazed.
It came as a shock to me, that i could actually do some some of the small game ideas that i had always dreamt about creating.
And i did it (sort of) without writing any code! in reality, it was prototypes, but they worked!
Before i discovered Construct i had tried to make some small games in flash, and java at the time. But i just felt like it was taking forever to get anything accomplished, and since I wasn't interested in math and school in general when i was young, i was struggling to learn a new coding language for making my own games.
We are now in 2015. And i have been using C2 since the beginning (early adopter) and before that.
And while i love C2, i do understand why many people are having a hard time at the moment.
Personally, i have trashed and dropped about 18 of my games and apps that i have developed with C2. And i have around 6 published out there
(A couple of my apps are popular, but not my games, because of performance issues)
All of my trashed projects were abandoned because of performance issues (games), and others because of the lack of mobile features (apps)
I really think the majority of us wants to develop games on mobiles (and maybe steam?). Browser games, are just not that popular in html5. Flash and unity are still dominating this space and market. And from what i understand there is also some security risks involved in html5 browser based games. Let alone the performance.
But with that said, a simple game making tool like construct 2 is needed! (wysiwyg)
In my opinion its one of the best ideas for indie and new game makers. The game development market is gigantic at the moment, and i think it will only get bigger with all the new indie game developers out there!
To be honest, something new has to happen. And it will, but i just i hope that it will come from Scirra! - and not someone else.
(these guys deserve it)
A custom Scirra nonbrowser wrapper/exporter, where we don't have to rely on 3rd parties as much, and where we have more control overall.
I've heard about many new upcoming names like: Haxe, gles.js, Luxe, snõwkit. Those are supposed to have great performance and some of them are cross platform. If Scirra could develop something like that, and keep it "WYSIWYG" - then i'm sure it would take game making to a whole new level. It could be the next big thing
I believe its possible, and i hope that Scirra do to!
(and sorry for my English by the way