Discussion Ludei's cocoon black screen

Discussion and feedback on Construct 2

Post » Thu Nov 14, 2013 9:46 am

I create simple game with ball and i onlu use physics (im not use other third party plugin) and my game has blank screen after loading.
Where i do wrong? @ludei ?
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Post » Thu Nov 14, 2013 11:12 am

Did you check the debug console? Are there any error messages?
Scirra Founder
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Post » Thu Nov 14, 2013 1:37 pm

Hi Ashley, thanks for reply. No i dont see any error messages in debug console (construct debug) but i install only apk
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Post » Thu Nov 14, 2013 1:41 pm

@delgado if you use the CocoonJS launcher, and tap the fps counter, you'll get a console on the device.
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Post » Thu Nov 14, 2013 1:47 pm

yes its true but i dont use now launcher. Its very simple game i dont think this might cause any error but maybe
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Post » Thu Nov 14, 2013 1:58 pm

ok i do some research with launcher. i export game using cocoon exporter and upload game zip to launcher. Game crashes and return to phone desktop
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Post » Fri Nov 15, 2013 2:00 am

Accelerated physics? Or Web based?
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Nintendo Wii U Developer using Construct 2
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Post » Fri Nov 15, 2013 8:28 pm

@AnD4D i dont know, what do you mean??
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Post » Fri Nov 15, 2013 8:33 pm

In the project objects view on the right, click the cocoon JS object.
then on the left side for the cocoonjs settings, set standard web based.

Will prolly solve it as the accelerated physics engine from cocoon crashes, has something to do on cocoonjs end, or so I heard.
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Post » Fri Nov 15, 2013 9:40 pm

Accelerated physics works really well for us. @delgado pm me a .capx and I'll take a look next week.
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