Zebbi wrote:... why is the score global passes to a text object first instead of directly to the sprite count?
@Zebbi you dont need text object..i put text in example ..just to debug sprite frames..
Zebbi wrote:Is there a benefit to using this method over sprite fonts?
if you want to use behaviors ..(like Sine) ..I think it's better touse Sprite object..
also you do not have to use only one frame per number..you can use animation
(in example i just draw some random spots (a0&a5)..but of course, ....sky's the limit )