Distance specified distance joint.

Get help using Construct 2

Post » Tue Jul 10, 2012 1:16 am

So, as I understand it, a distance joint acts as a "pole" between two objects, allowing neither to move any further or closer then the distance between the two objects at the creation of the joint.

I am trying to get only a piece of this functionality. I am creating a fishing game, and I have a hook that I want to attach to a bobber. What I want is a rope, not a pole. The hook can get closer to the bobber, but not farther away.

Is there a way to do this?

Thanks
B
3
Posts: 7
Reputation: 314

Post » Tue Jul 10, 2012 8:21 am

What type of rope/string? Will it be for flicking or dipping? Can you try using a sprite that gets longer? Origin on one end and action pointwith hook on the other.
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
B
68
S
8
G
6
Posts: 930
Reputation: 9,358


Return to How do I....?

Who is online

Users browsing this forum: fredriksthlm, marekmk and 1 guest