Distort With Ribbon Object?

For questions about using Classic.

Post » Mon May 09, 2011 10:46 pm

Put "Ribbon" "ParticleSprite" and "RibbonTrail" into a container and the each ParticleSprite will have it's own trail.
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Post » Mon May 09, 2011 10:57 pm

Yeah, Rojo beat me to it.

Looks cool btw.

[url:1d9apcxx]http://dl.dropbox.com/u/666516/multitrails.cap[/url:1d9apcxx]
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Post » Wed May 11, 2011 11:38 am

By the way, is this basically a "2D PolyTrail"? http://www.stonetrip.com/developer/wiki ... =PolyTrail
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Post » Wed May 11, 2011 1:53 pm

Yeah, I would say that ours is a pretty good representation.
Just without all the built in extras. Not sure about the texturemap, some fx might work, some might not.
Then again if you were to remove all the black from your sprites, you wouldn't need the additive fx anyway.
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