I've been working on a game for a few months now (it was actually the reason I bought C2!). It seems though that I completely underestimated how difficult the concept was and I've spent countless hours wrangling the code together. The core mechanic is based around setting a player path and allowing them to edit together a sequence of events to get through the level.
It's at the point now where if I want to build this out into a proper game I'm going to do a rewrite of the code base. However if I turn this into a complete game I want to be sure that the core idea is worth playing. I have a few other game ideas kicking around that I would like to do, but I don't want to ditch this game if it turns out people rather enjoy the concept.
So, I humbly submit this WIP to the C2 community. The game is still a bit buggy, but I would like to see if people think the game mechanics are fun. If you could play through the tutorials and give the levels a try, would you like to see more of this game? Is this concept worth fleshing out? Are there parts of the mechanics you like but would present differently? Did you have fun playing?Alien Theory - Prototype Version
(Two notes: You can pan with the camera by holding the right mouse button and you can zoom in and out with the mouse scroll.)