Do you sell your apps in appstore?

Ideas and discussion about publishing and distributing your games

Post » Sun Mar 23, 2014 7:30 pm

Hello! I'm going to buy Construct 2 licence and to develop games for appstore. Actually I'm not a programmer, but I have good art skills and intuition. I heard that there are a lot of risks with apple: optimization for example. Is it really a lot of risks with it or it's some kind of myth and it's very easy to sell applications with Construct 2 in appstore? Do you have your own projects to buy and test it?
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Post » Tue Apr 01, 2014 2:25 pm

First time I hear of this, but I'd actually really like to know the answer to that question myself before spending 100$(huge sum for me) on their license.
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Post » Tue Apr 01, 2014 3:56 pm

If you are on the fence for the licences I do have to say the debug feature alone is worth the price especially if your games get big, it will save you hours of frustration.
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Post » Tue Apr 01, 2014 4:03 pm

Certainly buy it, ya won't regret it...

Especially when they have just been awarded the Best Game Creator Award... :D

Price may go up!
As long as I can move left, right and fire, I'm Happy...
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Post » Sun Apr 06, 2014 9:33 am

Yes, would be nice to check out some already successful games made with C2 on Appstore, please let us know!
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Post » Mon Apr 07, 2014 5:56 am

in appstore dident sold but have in amazon , googleplay and opera appstores:) will soon get the license for Applestore 2 :) will post back soon enough:D but if you want money out of you game apple store is the best way to get it because ios users can only buy stuff from apple not get free items:) only few and those are having microtransactions:d so yes take the applestore license will give you next boost for you apps! but be sure to have publish them good! otherway it will be just in appstore and maybe some guy will find it!:) like finding a fish on the rock surface:)
Do you have games and want to make money with them!? do you want more then pennis from ads you have in your games?! visit us today www.gcstudio.net and make money with your games!:)
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Post » Mon Apr 07, 2014 12:49 pm

Publishing on the Appstore is relatively easy, and it should get easier soon with more export options on the way like Ejecta besides CocoonJS, but making money out of it is a completely different matter.
If you set your expectations right and don't dream of getting rich quick, it will surely be a very instructive experience and you will learn a lot.
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Post » Fri Apr 25, 2014 3:05 pm

No because i don't have major game that worth paying 99$ to submit
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Post » Sun Apr 27, 2014 7:51 pm

It's difficult but not impossible, it takes a good idea, promotion and luck.
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Post » Sun Apr 27, 2014 11:54 pm

We have been selling Tables of Doom since September last year

https://itunes.apple.com/nz/app/steve-s ... ?ls=1&mt=8

Sales have been steady but not huge.

Main hassles with itunes - you need an Apple with latest iOS and XCode - you also need a Apple licence.
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