Does anyone export their project to CocoonJS?

Discussion and feedback on Construct 2

Post » Sat Jun 22, 2013 4:49 am

Hello everyone :) im kind of new here and i dont even know if this is the right section of the forum but i just wanna talk about CocoonJS export system to the iOS and Android cause im having a problem with the Zip URl hehe and i want to know if someone have tested his own project in that platform ?
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Post » Sat Jun 22, 2013 8:53 am

Many of us use CocoonJS. What problem in particular are you having?
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Post » Sat Jun 22, 2013 3:23 pm

i export my project to cocoonjs and them upload it to dropbox but when i go to the "zip url" the project dont load and nothing happend. then the screen go to the ludei logo and then its back to the first page of Cocoonjs.

im testing this in a Samsung galaxy S4 (1 day open from the box)
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Post » Sat Jun 22, 2013 3:47 pm

It could be a few things.

Are you using the CocoonJS launcher app on your phone? Have you signed up and received a registration code, and entered that key into your app? Does the game work in a mobile browser?
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Post » Sat Jun 22, 2013 4:28 pm

yes, yes, yes and i think so, i was playing the scirra arcade game on my phone and nothing goes wrong.

i just upload a new cocoonjs project (exported by construct2) to check if the problem was my game, but no, it doesnt work.

:C

i dont know if maybe the problem is my Phone cause is actually new and i dont know if i have to configure something or maybe is the dropbox :S ?
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Post » Sat Jun 22, 2013 4:44 pm

Hmm, it might be.

Before you jump to that, I'd suggest trying a few tests. Make a simple app that just has some text boxes or sprites or something and see if that runs. If it does, then you know it's your game. If it doesn't, then it's probably your phone.

Also try exporting your game with "minify script" unchecked - that's been known to cause a few issues in the past, specifically where physics is involved.
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Post » Sat Jun 22, 2013 4:56 pm

i already export a new project with just a simple orange box sprite and it doesnt work. :S so the problem is not my game, its maybe my phone.
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Post » Sat Jun 22, 2013 7:38 pm

I have the same problem here, but 3 days ago i have created a game with cocoonjs and it worked, and i just uploaded new one . but this time not worked . i have used some phone like s3 , s2 , Lg but it's still not worked. may be there is bug update by cocoonjs ?
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Post » Sat Jun 22, 2013 7:53 pm

The download feature doesn't work for me either. Try putting it directly on the phone through itunes/ sd card
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Post » Sun Jun 23, 2013 3:48 am

Make sure you're not using the Dropbox shortened URL. If you are it will not work! The Dropbox URL should end with ".zip" for it to work correctly.

Good luck!
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