Does anyone export their project to CocoonJS?

Discussion and feedback on Construct 2

Post » Sun Jun 23, 2013 5:21 am

[QUOTE=Draspur] The download feature doesn't work for me either. Try putting it directly on the phone through itunes/ sd card[/QUOTE]

good idea man, but how i do that? just drag the .zip file in the sd card and opend Cocoonjs? just that?
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Post » Sun Jun 23, 2013 10:21 am

@IJCT hello! I had this issue too!

What I've understood:
You can't load your game directly from dropbox on your mobile device, correct?

Well you are probably using either:
  • The shortened link
  • Dropbox mobile app link


Both of these will fail.

Fix:

Go to dropbox.com on a full internet browser (not mobile, unless perhaps you know how to turn a mobile browser into a full one [eg show desktop page] then email yourself the link and enter that.

IT should now work.
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Post » Sun Jun 23, 2013 8:14 pm

thx man
i ll try :)
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Post » Sun Jun 23, 2013 8:24 pm

now at least its loading hehe buts its appear this message

"Error

Could not launch your app. Please, verify your internet connetion."

its obligatory to have a SD card???
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Post » Fri Jun 28, 2013 3:48 am

I had the same problem a while ago. The solution for me:

Create a Public folder in your Dropbox folder and then place your zip file in it (or repeatedly export it there from C2 for easier debug). The URL you need for the cocoonjs launcher can then be found by right clicking on the zip and copying the public link. Of course, all of that has to be done in Windows, so the hardest part is then typing the URL for the link into cocoonjs using your android keyboard...

https://www.dropbox.com/enable_public_folder

Hope this helps!
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Post » Fri Jun 28, 2013 12:11 pm

CocoonJS Launcher can execute ZIP files stored on a device. There's no need to upload them to Dropbox.

On Android, simply place the ZIP file in the root directory (not in a subfolder) of the device's SD card.
On iOS, you need to connect your device to a computer and launch iTunes. Then, switch to the Apps tab and select CocoonJS from the list. Scroll down to the File Sharing area and click the Add.. button to transfer the ZIP file to the device. Once that's done, click the Apply button to synchronize the device.
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Post » Sat Jun 29, 2013 8:42 pm

@Przmek32767

that dont work for me :C

@Budgie

i ll try bro :)
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Post » Sat Jun 29, 2013 9:41 pm

@Przemek32767 OMGOSH I LOVE YOU!

I had tried for the longest time to get CocoonJS to read from the SD card but never got it to work. I assumed it needed to be in a specific folder or it was never implemented correctly.

Thanks!
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Post » Sun Jun 30, 2013 4:16 pm

@IJCT
Maybe you need to update the CocoonJS Launcher?

@basspenguin
I'm glad I could help.
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Post » Sun Jun 30, 2013 6:28 pm

@Prezemek32767

how i do that? i just download the cocoonjs from the Play Store.
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