Does disabling collisions save any processing power?

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Post » Fri Sep 16, 2016 10:17 pm

... if the object in question doesn't have any collision events to begin with?

I have a large layout with a bunch of background objects that are just going to sit around doing nothing. While fiddling with them I remembered there's a parameter to disable collisions, but, it's not like I'm checking for collisions to begin with. Is there any advantage to going through them all and disabling their collision detection?
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Post » Fri Sep 16, 2016 10:29 pm

Not really. It would only help if you were checking for collisions.
Using render cells under layer properties would probably save you more.
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Post » Sat Sep 17, 2016 12:26 am

Alright, I figured as much. Thanks!
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