Does having a lot of levels affect game play?

Just started using Construct 2? Post your questions here

Post » Thu May 05, 2016 9:48 pm

From the tutorials I watched, the person made a new layout and sprite sheet for each level. If I have 15+ levels and each one has a layout and a sprite sheet, does that slow the game down?
B
13
S
4
G
1
Posts: 54
Reputation: 1,440

Post » Thu May 05, 2016 11:53 pm

https://www.scirra.com/manual/183/memory-usage

Images are loaded into memory per layout. In games with large levels and/or lots of artwork, video memory is often the limiting factor.

As far as rendering/processing speed, you can also separate your event sheets per layout, so you don't run through a bunch of events that don't apply to the current layout, but I believe the performance effect is negligible/irrelevant.

Edit: The biggest factor is the initial download time/size of your game - if you have tons of layouts and assets, those will all need to be downloaded when you first load your game.
Mistakes were made.
B
53
S
27
G
114
Posts: 1,699
Reputation: 64,446


Return to Beginner's Questions

Who is online

Users browsing this forum: No registered users and 2 guests