Does "overlapping" only use the collision bounds

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Post » Sat Jun 25, 2016 5:37 pm

Just curious if the event "is overlapping another object" uses collision bounds, or if it uses sprite box.

I actually need to check sprite box, so I may have to handle that myself in an expression of overlapping only checks collision bounds
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Post » Sat Jun 25, 2016 9:33 pm

It should use collision box.

Recommend invisible helper sprite in container/pinned if you need a second collision box.
Mistakes were made.
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Post » Tue Jun 28, 2016 2:45 am

Looks like I can also use BBoxLeft,BBoxRight, etc, in expressions too. But I didn't even think of your idea, good one!
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