Does "Request Fullscreen" work outside of browsers?

Discussion and feedback on Construct 2

Post » Fri Apr 14, 2017 4:38 am

After I finish my game, I don't want it to be a browser game. I have a fullscreen button in the options, and it works when I test it, but will it still work outside of a browser? Should I just remove it?
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Post » Fri Apr 14, 2017 8:09 am

It will always be a 'browser game'.
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Post » Fri Apr 14, 2017 9:04 am

99Instances2Go wrote:It will always be a 'browser game'.

What do you mean by this?
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Post » Fri Apr 14, 2017 11:03 am

What do you mean by 'browser game' ?
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Post » Fri Apr 14, 2017 6:46 pm

99Instances2Go wrote:What do you mean by 'browser game' ?

A game that you play in a web browser. I do not want this, but I still want to have a fullscreen setting.
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Post » Fri Apr 14, 2017 7:03 pm

A game made in construct will always run in a web browser.
Even when using NWJS, that is just Chrome.
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Post » Fri Apr 14, 2017 8:36 pm

99Instances2Go wrote:A game made in construct will always run in a web browser.
Even when using NWJS, that is just Chrome.

But I don't want it to.
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Post » Fri Apr 14, 2017 9:23 pm

You can't always get what you want
But if you try sometimes well you might find
You get what you need
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Post » Sat Apr 15, 2017 12:15 am

99Instances2Go wrote:You can't always get what you want
But if you try sometimes well you might find
You get what you need

I know it's possible to get games made with construct 2 on Steam. That's what I want eventually.
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Post » Sat Apr 15, 2017 11:35 am

99 is just being a pain about terminology. Export with nw.js and you'll have your desktop executable file which can be used on steam. Full screen works just fine. What he's trying to say is nwjs uses Chrome's browser engine, but it isn't running in a regular browser.
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