Does WebGL Speed UP the game or slow it down?

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Post » Mon Feb 24, 2014 11:18 pm

When WebGL is enabled in C2 and used in Chrome, that's supposed to SPEED UP the game FPS right?

I'm only asking because I have several laptops and tested WebGL on one where the graphics card has been disabled, and the game ran at ~3FPS. Once WebGL was switched off, the game ran at 16 FPS. The WebGL test did not use any effects that relied on WebGL. It simply had WebGL enabled.

I assume WebGL on here is hardware accelerated? So in technically it's supposed to speed up the game....but i assume on systems without a decent graphics card, it actually slows it down?
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Post » Mon Feb 24, 2014 11:48 pm

If it's actually enabled, yes it should be faster.

If you're testing on chrome on an XP or vista computer, the chrome team decided to disable all hardware acceleration on those os's recently.

You also might have a blacklisted card/driver.

If either of those cases are true, you're getting software rendering instead, which is seriously slow.

More info: ... Whitelists ... _list.json

You can try going to chrome://flags and turn ignore-gpu-blacklist to enabled.
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