[Done!]Objects in Circle Glide to Position

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Post » Tue Oct 08, 2013 7:58 am

I did officially get linear interpolation working! Thanks @zatyka for the capx file. I did take one line from your project and it was the degree of interpolation. Wasn't sure what to put until I saw your project used dt and then I went "Oooooooooh..." Hahah. So I'll probably be tweaking that value as I go on.

Again @Tulamide thanks for the suggestion! That was exactly what I needed. :)

I'll be updating the screenshots thread with some more progress as I go on.

Finally, wish me luck using 3D arrays! ;)
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Post » Tue Oct 08, 2013 9:37 pm

Congratulations!
You're welcome. If you want to dive deeper into the world of interpolation, the next step would be quadratic interpolation:
live demo
capx

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Post » Wed Oct 09, 2013 2:59 am

Tulamide, you're scaring me hahah.

Reminds me somewhat of the White Dragons in Castlevania
As well as some clothing physics demonstrations I've seen.

Thanks for the demos!DatapawWolf2013-10-09 02:59:47
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