Doomed'n Damned

Show us your completed creations made in Construct 2

Post » Fri Apr 04, 2014 2:08 pm

Hey guys,

There is also some new screenshots as well. You can see more on https://www.facebook.com/arcgengames.

Thanks :)
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Post » Sat Apr 05, 2014 2:09 am

good work - congratulation

o/
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Post » Mon Apr 14, 2014 11:32 am

Hello everyone.

These are some pictures from last week in Berlin. Doomed'n Damned was playable at A MAZE Festival as well many other really cool games. Take a look :)
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Post » Mon Apr 14, 2014 11:35 am

More pictures:
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Post » Wed Apr 16, 2014 5:49 pm

I watched one of the demo videos on youtube. Nice job. I see lots of polish and creativity.
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Post » Sun Apr 20, 2014 3:43 am

Looking awesome. Love the style. Can't wait to see how it progresses.
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Post » Sun Apr 20, 2014 6:14 am

Looks great! I like the art. :)
Bl4ckSh33p-Soft - Custom Software and Indie Games
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Post » Sun Apr 20, 2014 11:56 pm

Cool graphics and sounds. Looking forward to play.
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Post » Mon May 12, 2014 4:11 pm

Hello everyone! Doomed'n Damned is already on Greenlight: http://goo.gl/aDcokt

Vote on the game to help it to become the next Construct 2 game on Steam :)

Thanks!
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Post » Wed May 14, 2014 1:42 pm

I saw your YT video.

The game is really interesting. The graphics are awesome, you took the time to give voices to your characters, it's very good.
Your game reminds me Diablo, Medievil and Rogue Legacy for a recent title. But it looks very slow. I mean there is not enough monsters on stage ! On an action game, I want to kill a lot and be pressed by assaults of monsters even if we are at level 1 (not all the level because it makes game too hard).
On your video, the thing i saw for now is one monster on a platform, you jump, you attack, he dies, and you go to the next one.

But my opinion is only base on the first level, seen on your video. So I can't know if what I show changes during the game ;)

Nevertheless, congrats for everything you did.
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