Dots Connect for Android - logic puzzle game

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Post » Sun Jul 24, 2016 1:14 pm

Hi all, I released an app called Dots Connect. It's a bit of a twist on the dot connecting type apps...I didn't want to make just another clone of Flow Free! (Actually, this was inspired by an old PennyDell puzzle)

You must use 1 line to connect all the dots in numerical order. The line must pass through every square, excluding solid colored squares. It starts out easy, but the difficulty increases as you move along the levels. Enjoy :)

Google Play: https://play.google.com/store/apps/details?id=com.sgtwombatstudios.dotsconnect

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Post » Sun Jul 24, 2016 3:40 pm

Nice concept! It looks so interesting that I installed it. Just a question though, are you using Intel XDK? Because 26MB is pretty big for a simple puzzle game.
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Post » Sun Jul 24, 2016 3:45 pm

Thank you! I appreciate that :) No, actually I am using cocoon.io. Canvas+ gave me a smaller file size, but it didn't draw to the screen correctly. It drew everything as though I were on a bigger screen, made everything small. When I chose Webview+, everything displayed correctly, but unfortunately it gave me a bigger file size.
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Post » Sun Jul 24, 2016 3:57 pm

Cool game thanks!
How did you integrate the ads?
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Post » Sun Jul 24, 2016 4:05 pm

Looks interesting, I'll give it a try!
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Post » Sun Jul 24, 2016 4:24 pm

webstan wrote:Cool game thanks!
How did you integrate the ads?


Thank you for checking it out! To integrate the ads, I signed up for Mopub, and then I used the CocoonAds plugin. If you are trying to put ads in your game, let me know if you need more help!
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Post » Sun Jul 24, 2016 4:55 pm

I have used leadbolt.
First time i created an app with ads...
I will go check Mopub
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Post » Sun Jul 24, 2016 5:13 pm

Bar2 wrote:Looks interesting, I'll give it a try!


Thank you very much!



webstan wrote:I have used leadbolt.
First time i created an app with ads...
I will go check Mopub



Leadbolt looks good...is it pretty good on CPM?
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Post » Mon Jul 25, 2016 2:03 am

sgtwombatstudios wrote:Thank you! I appreciate that :) No, actually I am using cocoon.io. Canvas+ gave me a smaller file size, but it didn't draw to the screen correctly. It drew everything as though I were on a bigger screen, made everything small. When I chose Webview+, everything displayed correctly, but unfortunately it gave me a bigger file size.


That's weird. I'm using canvas+ with no issues so far. Not sure how big of an effect it will have, but a smaller apk size might be a little more attractive? I'm not sure if I would be of any help, but I would definitely try. You can tell me your project settings for C2 and settings for Cocoon than I'll take a look see.
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Post » Tue Jul 26, 2016 9:47 am

How did you promote your app?
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