Dots Connect for Android - logic puzzle game

Show us your completed creations made in Construct 2

Post » Sun Jul 31, 2016 2:52 pm

rekjl wrote:
sgtwombatstudios wrote:Thank you! I appreciate that :) No, actually I am using cocoon.io. Canvas+ gave me a smaller file size, but it didn't draw to the screen correctly. It drew everything as though I were on a bigger screen, made everything small. When I chose Webview+, everything displayed correctly, but unfortunately it gave me a bigger file size.


That's weird. I'm using canvas+ with no issues so far. Not sure how big of an effect it will have, but a smaller apk size might be a little more attractive? I'm not sure if I would be of any help, but I would definitely try. You can tell me your project settings for C2 and settings for Cocoon than I'll take a look see.


I set it to "Scale Outer" in Construct 2. I feel like I tried Scale Inner and it still displayed incorrectly. I don't position my objects in the layouts, I create them runtime and adjust them according to screen width and height. What method do you use?




webstan wrote:How did you promote your app?



Well, I just saved some money and used pay per install. The only purpose of this is to move your app up the charts for organic installs. I wouldn't bother doing this with an app that is older than a month. The most important time period is the first 7 days after you release an app. The whole first month is also important.
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Post » Mon Aug 01, 2016 4:05 pm

Hmm...I've always used letterbox scale with no issues. Creating the objects according to screen width and height shouldn't be the issue, it might have to do with the scaling because I'm sure everyone here creates object midway in games as well and we all use the some method to place them. Give me a day, I'll try and test it out.
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Post » Fri Aug 12, 2016 2:51 pm

sgtwombatstudios wrote:Well, I just saved some money and used pay per install. The only purpose of this is to move your app up the charts for organic installs. I wouldn't bother doing this with an app that is older than a month. The most important time period is the first 7 days after you release an app. The whole first month is also important.


Thats interesting, thanks for sharing. Mind if i ask did you use facebook or some other service? Also was it worth buying installs? Did you make any profit? Thanks and sorry if thats too much questions :)
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