double axle car

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Post » Mon Dec 31, 2012 1:29 am

how I can create a
double axle car





tnks!

this is the example



want the car
rotates its rear axle when
turn around in a roudpointtianxxxchris2013-01-03 02:15:35
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Post » Mon Dec 31, 2012 1:45 am

I'm using the behavior "CarPhysics" should continue using it or any other alternative

Plzz
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Post » Thu Jan 03, 2013 12:47 am

mmm 250 visits and no answers
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Post » Thu Jan 03, 2013 1:09 am

Could you be a bit clearer? What do you want this car to do?
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Post » Thu Jan 03, 2013 2:15 am

want the car
rotates its rear axle when
turn around in a roudpoint
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Post » Thu Jan 03, 2013 10:42 am

If I understand you correctly, you want your car to behave like an articulated vehicle?

Like this?

Car behaviour will be fine for controlling the vehicle, but you need to assign both the car and the carriage to have physics behaviour, too. Don't forget to set world gravity to 0, and spend some time learning about physics behaviour to configure things like angular damping.
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