Double Sided Box2D Edge Chain

Get help using Construct 2

Post » Wed Oct 17, 2012 2:11 pm

I was searching all over the manual yesterday but cannot find a single word about that very nice feature of Box2D.

Double sided Edge Chain allow you to create any kind of convex or concave shapes by simply drawing connected lines. It's faster and lighter than shape decomposition and allow a greater freedom in your level design.


How can you achieve this with Construct 2 ?
Thanks
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Post » Thu Oct 18, 2012 3:38 pm

Woaw !
So much new threads in just one day. I had to dig 3 new pages before finding back my topic . I never saw a game creation forum so solicited.

Maybe it's not the right place for that question after all? I'm not even sure Construct 2 really support that feature anyway.

I'm so used to Box2D... Maybe it's not that necessary OR best fit a HTML5 games (cause it's pretty slow under most HTML5 game engine at decent number of bodies and interactions).

I guess I need to learn the SDK to find an answer to this.
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Post » Sun Apr 21, 2013 12:17 am

This needs a bump - a new object for point/line based collision would be epic. :)
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Post » Sun Apr 21, 2013 12:31 am

You mean something like a polygon?
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