Download Construct 2 release 26.2

Discussion and feedback on Construct 2

Post » Sun Feb 06, 2011 11:29 pm

[size=150:3ktg1z49]Download Construct 2 public preview 26.2[/size:3ktg1z49]
[size=85:3ktg1z49]Link to release 26[/size:3ktg1z49]

Minor update, mainly to fix the help links to point to a new wiki we set up - now hosted on our server, without ads. Writing a bit on the wiki would be a good way to help the project - but don't forget functionality may change in future releases!

If you haven't read it yet, don't forget to read Welcome to the Construct 2 public preview!

[size=150:3ktg1z49]Changelog[/size:3ktg1z49]
- [CHANGE] Help links now redirect to a Scirra.com hosted wiki
- [CHANGE] Altered some of the pay-what-you-want wording.
- [FIX] The pay-what-you-want bar screwed up other information bars (e.g. inserting Keyboard object).
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580

Post » Sun Feb 06, 2011 11:57 pm

Thanks.
Is there a list of priorities, so that we can see what is probably next to be implemented in C2?
(for example: physics-object: high or low priority on the to-do-list?)
B
16
S
5
G
7
Posts: 599
Reputation: 5,000

Post » Mon Feb 07, 2011 3:21 am

There isn't an official list, but private variables and the image editor seem to be the most sorely missed. What do you think should be next? I'm open to everyone's feedback on this. Tell me what you need most.
Scirra Founder
B
359
S
214
G
72
Posts: 22,952
Reputation: 178,580

Post » Mon Feb 07, 2011 4:21 am

Variables and animations. Those two alone will open up a wealth of possibilities.
Moderator
B
88
S
32
G
33
Posts: 3,005
Reputation: 27,432

Post » Mon Feb 07, 2011 4:52 am

Do we have alpha support yet?
Um yeah image editor is a biggie.
Some kind of data storage plug, I'm guessing array is the most versatile.
But that brings up an issue. How do you incorporate external storage types into a web app?
Also the old system expressions, distance(), lerp(), etc, but the UI for those should probably come first.
Image Image
B
161
S
48
G
90
Posts: 7,356
Reputation: 66,767

Post » Mon Feb 07, 2011 4:55 am

[quote="newt":1sz9tzwg]Do we have alpha support yet?
Um yeah image editor is a biggie.
Some kind of data storage plug, I'm guessing array is the most versatile.
But that brings up an issue. How do you incorporate external storage types into a web app?
Also the old system expressions, distance(), lerp(), etc, but the UI for those should probably come first.[/quote:1sz9tzwg]

Actually, we've had alpha support. Use a program other than MS Paint by setting the default tool for PNG's to something else (Like Paint.net)
B
51
S
10
G
7
Posts: 184
Reputation: 6,825

Post » Mon Feb 07, 2011 5:25 am

[quote="Arima":215sqfml]Variables and animations. Those two alone will open up a wealth of possibilities.[/quote:215sqfml]

Couldn't agree more. The images can be edited in another software, like PS, Paint or something else. The image points will be missed though...
B
50
S
16
G
7
Posts: 59
Reputation: 6,365

Post » Mon Feb 07, 2011 5:38 am

This is what I mean by biggie, as the old editor was integral to animations, image points, collision masks, etc.
Image Image
B
161
S
48
G
90
Posts: 7,356
Reputation: 66,767

Post » Mon Feb 07, 2011 3:54 pm

Custom Movement.
B
2
S
2
G
2
Posts: 372
Reputation: 1,794

Post » Mon Feb 07, 2011 4:09 pm

I second custom movement - that would basically get a bunch of other behaviors at once.
Moderator
B
88
S
32
G
33
Posts: 3,005
Reputation: 27,432

Next

Return to Construct 2 General

Who is online

Users browsing this forum: gamecorpstudio, WhosWho and 10 guests

cron