Download Construct 2 release 30

Discussion and feedback on Construct 2

Post » Mon Mar 07, 2011 2:20 pm

Looks great, but some bugs with graphics:
1. You removed build-in sprite editor, fine :S, but now, how the hell to set hot point?
2. When I resize a sprite (it has one color (eg. red)), then I get some white-red gradient near edges like blurring.
3. When I try to move a sprite by one pixel in Layout editor, then, it's a magnetic effect. First move taking few pixels like icons in Windows :S
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Post » Mon Mar 07, 2011 3:10 pm

[quote="HackMan128":3kktup38]1. You removed build-in sprite editor[/quote:3kktup38]
We didn't intentionally remove it, C2 is being rewritten from scratch, we just haven't gotten that far yet!

[quote:3kktup38]2. When I resize a sprite (it has one color (eg. red)), then I get some white-red gradient near edges like blurring.[/quote:3kktup38]
This is typical of linear filtering - nothing to worry about. I suppose the fix would be to use point instead of linear filtering, but there isn't an option for that yet.

[quote:3kktup38]3. When I try to move a sprite by one pixel in Layout editor, then, it's a magnetic effect.[/quote:3kktup38]
Can you explain this in a bit more detail? I can move objects in the layout with arrow keys one pixel at a time and it seems to work fine.
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Post » Tue Mar 08, 2011 3:58 am

Hi, i am having some trouble previewing a file made with C29 on C30.
Alert message pops : "Assertion Failure: No project JSON model available"

Anyone with the same problem?

Thanks!
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Post » Tue Mar 08, 2011 5:26 am

Can you post a .capx that reproduces the problem?
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Post » Tue Mar 08, 2011 9:48 pm

The System Compare Time condition isn't implimented in the runtime:
[code:1c6vnayk]Assertion failure: Condition method 'CompareTime' appears to be missing, check ACE table names match script names[/code:1c6vnayk]
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Post » Tue Mar 08, 2011 10:19 pm

Woops :P Will get on that...
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Post » Wed Mar 09, 2011 7:50 pm

Dude this is great! What you're doing is sooooo amazing, Ashley. :) I can't wait until the fully-developed Construct 2! :D I wish I could help somehow beside donating (I'll probably get to that soon), but it seems I'm completely useless. :(

Unless you need an artist/designer to help with game demos, then I would be happy to assist! :D

[edit] O! I just read about your early-adopter license! I'll just buy that when it becomes available! :)
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Post » Wed Mar 09, 2011 9:05 pm

Great work! It's very encouraging to see such rapid development. Keep it up!
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