Download Construct 2 release 33

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Post » Tue May 03, 2011 4:05 pm

This is an old release
Latest:
http://www.scirra.com/construct2/releases/new


Sorry for the interlude, my laptop died (2 years old with a 1 year warranty, grr). As a result I've done bits and pieces of work between different machines, so there might be problems where I merged it all together wrong, but hopefully not. Anyways, this build has properties for behaviors in the properties bar, like this:

[IMG]http://www.scirra.com/construct2/releases/behaviorproperties.png">

Behaviors are much more useful now! There's also early versions of the Bullet behavior and Fade behavior added. Still to come: behavior actions, conditions and expressions, and 'solid' still doesn't do anything, they'll come in later releases.

[size=150:i3zrt0by]Changelog[/size:i3zrt0by]
- [Feature] Behaviors have properties in the properties bar
- [Add] 8 direction movement: max speed, acceleration, deceleration, directions and angle properties
- [Add] Bullet movement: as per 0.x, moves object forwards at its current angle, with speed and acceleration properties
- [Add] Fade behavior: as per 0.x, with fade-in, wait, fade-out and optional destroy
- [Add] HTML5 exporter: when exporting the project (rather than previewing), the javascript is passed through a simple preprocessor. This removes diagnostic lines intended only for preview (calls to assert2() and log()), as well as some comments and whitespace. This means exported HTML5 applications are slightly smaller, and will never prompt assert-fail messages.
- [Change] 8 direction movement: tweaked code to make rotations more responsive
- [Fix] For Each condition iterated objects incorrectly
- [Fix] Editor window dimming area did not reach the top of the window on some systems
- [Fix] Deleting an object type saved an unopenable project if it was referenced in events
- [Fix] Changing active layer from properties bar caused check failure
- [Fix] Can't drag input objects from object bar to layoutTom2011-07-12 09:35:39
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Post » Tue May 03, 2011 4:24 pm

Nice! Once behavior actions, conditions and expressions are implemented, behaviors will be at full capability again, aside from the limited amount of built-in behaviors, of course.
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Post » Tue May 03, 2011 5:31 pm

[quote="Ashley":2a44mtr4]Sorry for the interlude, my laptop died (2 years old with a 1 year warranty, grr). [/quote:2a44mtr4]

Wait what? Where do you live? In Europe we have a European law that says that you have warranty for as long as you might expect the product to last. (Laptops are supposed to last at least 3 years I think.)

No matter what the vendor or the manufacturer say.

p.s.: Awesome to see more development on C2!
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Post » Tue May 03, 2011 6:24 pm

I'm in the UK, but most laptops in online stores quite clearly state they have a 1 year warranty. It doesn't seem to have reached the stores!
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Post » Tue May 03, 2011 6:26 pm

Great job. One thing i noted just now : There's no nearest / point filter yet on editor ?
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Post » Tue May 03, 2011 6:31 pm

I thought UK had 2 years warranty for any device? Or does that not apply to online stores?
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Post » Tue May 03, 2011 6:37 pm

One small bug difficult to catch , to reproduce it : Change any property of an object. Unfocus . The save button will activate. Then change it again and without unfocus click on save.
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Post » Tue May 03, 2011 7:16 pm

@TheJanMan - aha! http://www.thisismoney.co.uk/bargains-a ... _page_id=5 Worth a shot, I sent them an email!

@Kiyoshi: can you explain what happens?
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Post » Tue May 03, 2011 9:07 pm

Excellent!
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Post » Tue May 03, 2011 9:44 pm

[quote="Ashley":38unenhk]@TheJanMan - aha! http://www.thisismoney.co.uk/bargains-a ... _page_id=5 Worth a shot, I sent them an email!

@Kiyoshi: can you explain what happens?[/quote:38unenhk]
LOL! yeah, you could try that Ash :P
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