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Discussion and feedback on Construct 2

Post » Sat Feb 05, 2011 6:09 pm

I like the improvement of speed in Construct 2.
(for example adding an event or action)

I would like to see more options when adding an action.
For example that droplist you got in 0.x, when you entered "<name of sprite>.".
Construct 0.x then presented you a list of possibilities, for example: sprite.top, sprite.right, sprite.bottom.
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Post » Sat Feb 05, 2011 10:51 pm

I really like the new design of Construct. It looks pretty slick and it feels a lot more confortable and organized.

Though the two things I seriously miss are:
- Internal Image Editor
- Private Variables

Also, even if an EXE exporter should come out, I want to see a DirectX version. I have an older PC which still has a very good graphics card (GeForce 9600 GT). But OpenGL doesn't work there for no appearent reason. Also most older graphics card don't support OpenGL.

But anyways, keep up the good work! :wink:
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Post » Sat Feb 05, 2011 11:04 pm

[quote:21qc4jqr]Though the two things I seriously miss are:
- Internal Image Editor
- Private Variables[/quote:21qc4jqr]

..but it's early days yet. Those will be implemented as time goes on ;)
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Post » Sun Feb 06, 2011 12:45 am

I'm so excited for this. The Javascript SDK is especially intriguing.
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Post » Sun Feb 06, 2011 2:21 pm

Sorry for my English, I'm French.
Very promising this new version!

Two small remarks, however,
- it would be interesting to choose which software you want to edit images and not use the default software.

- A problem that I had already Construct 0.x, I'm multi-screen (a laptop with a screen). But when I use the laptop, some windows remain on the secondary display. With Construct 0.x I could reinstall it to solve the problem with Construct 2 it is not possible.

Except that,it is great software and I think it will become even more. :D :D :D
Webmaster of the French community from Construct Classic and Construct 2
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Post » Sun Feb 06, 2011 5:58 pm

[quote="squale":relh31i5]- it would be interesting to choose which software you want to edit images and not use the default software.[/quote:relh31i5]

You need to change the default program that edits .png images in Windows.

There will be a proper image editor built into C2 in time anyway, so this is only temporary.
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Post » Sun Feb 06, 2011 6:30 pm

deadeye: ok, but the question is if there will be any chance to choose other graphics editor. Will be?
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Post » Sun Feb 06, 2011 6:53 pm

[quote="Yiahimyr":3gypzpil]deadeye: ok, but the question is if there will be any chance to choose other graphics editor. Will be?[/quote:3gypzpil]

Yeah, if I could point it at Gimp, that would be awesome.
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Post » Sun Feb 06, 2011 6:54 pm

[quote="procrastinator":1ncwkal5]..but it's early days yet. Those will be implemented as time goes on ;)[/quote:1ncwkal5]
I just said these because this is on the top priority for me. I know they will be implemented sooner or later. :)
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Post » Sun Feb 06, 2011 6:55 pm

[quote="Yiahimyr":26p843pn]deadeye: ok, but the question is if there will be any chance to choose other graphics editor. Will be?[/quote:26p843pn]

I believe the plan is to allow a choice between C2's image editor or another one if you prefer. Not sure how that would affect setting up animation frames, hotspots, and image points though. Perhaps there could be separate editors for each. An image editor for drawing, and an animation editor for frames and hotspots.

In fact, I'm requesting this as a feature :).
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