Drag and drop game

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Post » Thu May 17, 2012 3:43 pm

Glad to help.

Inside the draggableText drop event, after the check to see if ObjectImage is overlapping draggableText, there are two more subevents to see if draggableText.Text does or does not = an instance variable created on ObjectImage called Description. For this to work, when you create each instance of the ObjectImage, you have to set its description to the same as the matching text.
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Post » Fri May 18, 2012 11:41 am

Oh! I see it now, thanks that makes sense! I'm going to try this now,Thanks!
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