I've added a sort of drag and drop behavior to the ball using physics, the problem is that the ball will pass through the floor object. I was wondering if there was a way to stop this? I think it's something to do with the ball being set to the position of the lmb is down, but I'm not quite sure how to go about cancelling this when it hits the collision point of the floor.
I've searched the forums for a solution, but have had no luck so far and tried various methods, i.e. destroying the ball on contact but it's not quite the result I'm after. Will continue to read the manual and try different things in the mean time :).
Thanks for reading :)
EDIT: Just as a little side note, I added the link in the reply not to bump my post but I couldn't see the edit button initially ^^