Dragon Zero - ZX Spectrum-style cyberpunk platformer

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Post » Fri Aug 25, 2017 4:47 pm

Somm wrote:Im was playing Prime Mover, and... I follow the track and found here~~
just want say; beatiful game and good luck <3 +more a follower here ;)


Thanks!
Twitter @helpcomputer0

Prime Mover

Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Fri Aug 25, 2017 8:58 pm

Testing enemies again this week and some other new stuff.

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Twitter @helpcomputer0

Prime Mover

Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Sat Aug 26, 2017 7:09 pm

Looks really good!
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Post » Sun Aug 27, 2017 8:52 am

Don't you think the sky shouldn't scroll that fast? I'm just suggesting, ofcourse.
This fast moving sky feels hypnotizing to me. I guess this is not where the attention point should be.

Apart from that this is very beautiful, man!
I'm really looking forward how it turns out. :D
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Version 1.2.3 - Available for: Web - iOS - Android
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Post » Sun Aug 27, 2017 10:43 am

antoineguedes wrote:Don't you think the sky shouldn't scroll that fast? I'm just suggesting, ofcourse.
This fast moving sky feels hypnotizing to me. I guess this is not where the attention point should be.

Apart from that this is very beautiful, man!
I'm really looking forward how it turns out. :D


Thanks! Yea it was too fast , I've slowed it down a bit since :)
Twitter @helpcomputer0

Prime Mover

Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Sun Sep 03, 2017 6:10 pm

Mainly non-visual progress this week adding player moves to test in the prototype. Most are now done so I can begin adding more enemies and testing fun stage layouts.

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Twitter @helpcomputer0

Prime Mover

Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Sat Sep 09, 2017 10:48 am

Here's a work in progress of the first boss fight. Trying to get the contrast right with so few colours is difficult but a fun challenge. Next I'll add coloured lights in places for atmosphere.

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Twitter @helpcomputer0

Prime Mover

Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Mon Sep 11, 2017 8:14 pm

I really like how this looks like! Well done :) My eyes are not that easily pleased even with AAA graphics. To make a game look good, it requires more than just 3D and high polygon count!
Have a happy day!
- Markus Lappalainen, Composer & Audio Engineer
Open for commissions!

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Post » Fri Dec 22, 2017 8:20 pm

Quick update: working on the graphics for the city stage. Seems to be more difficult to avoid bad clashes with background lights and constructing something believeable but working OK so far.

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Twitter @helpcomputer0

Prime Mover

Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Sun Dec 24, 2017 4:53 am

Happy Holidays @helpcomputer0
What an artstyle!-- it's has a gritty, noir-like quality. Greatness!
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