Dragon Zero - A cyberpunk stealth platformer

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Post » Mon Dec 25, 2017 8:51 pm

Thanks Allen T! Same to you too! :)
Twitter @helpcomputer0

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Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Sun Dec 31, 2017 8:05 am

Still working on midgame backgrounds and stuff. I added a bit more colour to this one which should look pretty cool once it's animated.

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Twitter @helpcomputer0

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Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Sun Dec 31, 2017 9:14 am

Awsome graphic style! I really love the way you did the light effects.
Reminds me of Bladerunner somehow ... :D

Don´t know why, but keep up the good work.
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Post » Sun Dec 31, 2017 4:29 pm

helpcomputer0 wrote:Still working on midgame backgrounds and stuff. I added a bit more colour to this one which should look pretty cool once it's animated.

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Love the art style.
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Post » Mon Feb 05, 2018 9:04 pm

Quick gif playing around with throwing weapons. Destroying and killing stuff is usually the easier option but will have affects on the game later on.

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Twitter @helpcomputer0

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Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Tue Feb 13, 2018 8:57 pm

Currently working on simple drone behaviour. They are a nuisance but useful if you know hacking.

In this shot there are three ways to pass, the difficulty of each is based on your character's skills and items.

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Twitter @helpcomputer0

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Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Wed Feb 14, 2018 9:28 pm

This has something very original to it. Something between... CGA and EGA :D
Keep it up!
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Post » Sun Mar 04, 2018 4:06 pm

Thanks :D
Twitter @helpcomputer0

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Dragon Zero - A ZX Spectrum-style cyberpunk platformer [Devlog]
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Post » Fri Mar 16, 2018 8:47 pm

That is one crazy artstyle! I like it.
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Post » Sun Mar 18, 2018 10:50 pm

Donald Cela wrote:That is one crazy artstyle! I like it.


Thanks! :D

Testing dynamic shadows, this looks crazy but everything is working perfectly!

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Twitter @helpcomputer0

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