DravenX Examples(New Update Available)

Post your own tutorials, guides and demos.

Post » Fri Feb 11, 2011 10:03 pm

I will be posting all my example files here from now on.Here is the first one.It's a very simple and basic ball puzzle game where the aim is to place the tiles in such a way so that the ball goes into the hole.Controls : Left Click and drag the tiles onto the screen by selecting one of the 2 tiles at the top.Press Spacebar to launch the ball.

SimpleBallPuzzleCapDravenX2011-06-29 12:13:03
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Post » Fri Mar 04, 2011 5:39 pm

Here's an example i made of caustic water effects.left and right arrow to walk left and right.
[url:3lnuoi0g]http://dl.dropbox.com/u/7658043/causticfx.zip[/url:3lnuoi0g]

And here is the cap file.Cannot remember which version i used to create this cap. <!-- s:? -->:?<!-- s:? -->
CausticWater(Zip)DravenX2011-06-29 12:14:34
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Post » Fri Mar 04, 2011 11:13 pm

Who remembers this old game?.I don't know what it was called but i think it was on the old ZX Spectrum.Press the left mouse button to release the bombs.The aim is to flatten a city by dropping bombs.If you don't then you will crash into the buildings.Here is the cap , Enjoy.
Note: I have included the path movement plugin.


CityBomber(Zip)DravenX2011-06-29 12:17:46
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Post » Sat Mar 05, 2011 12:41 pm

A topdown Micromachines racer game.This is just an example.The sprites are Copyrighted and should not be used for any Commercial purposes.
[url:1w5m4f2k]http://dl.dropbox.com/u/7658043/FixedMM.cap[/url:1w5m4f2k]

The cap was made with v99.97 of CS

Controls: Up Arrow : Move forward
Left Arrow : Move upwards
Right Arrow : Move Downwards
Down Arrow : Move Backwards
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Post » Mon Mar 07, 2011 1:02 pm

I love it when a bullet hits the water.Anyway here is a little demo n made.It was done with no fancy
Mathematical events.I did this using good old reliable prerendered animations.Left click on the Water to see what happens.

CuasticWaterShoot(Zip)DravenX2011-06-29 12:21:55
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Post » Fri Mar 11, 2011 8:25 pm

Pinball shoot part 1.
This is an example which i made on how to create a pinball game.More coming soon.

Pinball(cap)

Controls : Press Spacebar to shoot the ball.
I created the spring with the wierd and wonderful blender3d and the animations with daz3d.

Pinball Part 2.
I have not added flippers at this stage.So i opted for a arkanoid pinball style game.
[url:1bploge7]http://dl.dropbox.com/u/7658043/pinballPart2.cap[/url:1bploge7]

Controls : Use the left and right arrow keys to move the bat.DravenX2011-06-29 20:19:39
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Post » Fri Mar 18, 2011 3:18 pm

MM example need path movement behavior to work. Any chance to have that in newest Construct?
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Post » Fri Mar 18, 2011 3:27 pm

The MM example has RTS movement behaviour.Path movement is way to linear.
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Post » Fri Mar 18, 2011 3:36 pm

Maybe, but my construct say:
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Post » Fri Mar 18, 2011 3:41 pm

You mean the city bomber example??.I have included th path movement plugin within the zip file.Take those two files path.csx and the runtime folder and paste them in your plugin folder where your construct program is located.
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