DravenX Examples(New Update Available)

Post your own tutorials, guides and demos.

Post » Mon May 16, 2011 4:47 pm

This is an example cap I made showing how to do a hopping effect.Just press cancel if it asks for sounds.Made with Construct v1.2.The sprites are from game makers companion and it's copyrighted,I only used this as an example.I will upload a better cap as soon as i can find those sound files i lost.Its a big cap 4.41 megs in size because of the animations etc...
[url:2h2ptnfz]http://dl.dropbox.com/u/7658043/FishpodExample.cap[/url:2h2ptnfz]
Here's the exe file
[url:2h2ptnfz]http://dl.dropbox.com/u/7658043/FishpodExample.zip[/url:2h2ptnfz]


Note: You need RojoHounds Path Movement plugin.
B
22
S
3
G
6
Posts: 1,356
Reputation: 7,141

Post » Mon May 16, 2011 5:28 pm

hmmm. If the gfx are copyrighted, then it may be prudent to remove them (make your own rough ones?). You wouldn't want anyone - especially this forum - to get into trouble because of it, I'm sure :(

BTW you've shown just how powerful Construct is here over GM. Nice example.
If your vision so exceeds your ability, then look to something closer.
Moderator
B
120
S
28
G
68
Posts: 4,845
Reputation: 48,291

Post » Mon May 16, 2011 5:54 pm

Hehehe thts why i did it.Anyway lots of people create sonic and mario clones.As long as i dont say its my own work then i dont see that there will be any trouble.It's sort of like a comparison to show how easy it is to create the same game with far less event's than with the other app.
B
22
S
3
G
6
Posts: 1,356
Reputation: 7,141

Post » Tue May 17, 2011 11:34 am

Why didn't you just add those other examples in here?
B
15
S
5
G
7
Posts: 877
Reputation: 5,650

Post » Tue May 17, 2011 3:05 pm

Sine Behavior Tutorial Part 1
Part one of my basic sine movement tutorials.

SineTutorial(cap)

[quote:2zky467n]Why didn't you just add those other examples in here?[/quote:2zky467n]

Like homer simpson always say , doh. Youre right i should have done that. <!-- s:oops: -->:oops:<!-- s:oops: -->DravenX2011-06-29 20:31:59
B
22
S
3
G
6
Posts: 1,356
Reputation: 7,141

Post » Tue May 17, 2011 5:16 pm

Sine Behavior Tutorial Part 2
Here is the second part of The sine Movement Behavior.

SineTutorial2(cap)

Note: Both Part 1 and 2 were done with V 1.2 Of Construct.DravenX2011-06-29 20:33:46
B
22
S
3
G
6
Posts: 1,356
Reputation: 7,141

Post » Tue May 17, 2011 9:21 pm

This is the last part of the basic sine tutorial movement.Done with V1.2 Of Construct.


SineTutorial3(cap)DravenX2011-06-29 20:35:57
B
22
S
3
G
6
Posts: 1,356
Reputation: 7,141

Post » Wed May 18, 2011 10:15 am

African Sun Example
A sun effect using 1 particle and two event's.Controls : Platform Movement

AfricanSun
Construct V 1.2DravenX2011-06-29 20:37:53
B
22
S
3
G
6
Posts: 1,356
Reputation: 7,141

Post » Wed May 18, 2011 11:35 am

I'm sorry to tell you this, but most of the time I have no clue what your examples are about. I think that, if you want more people to look at your examples, some screenshots would help a lot.
B
2
S
2
G
1
Posts: 109
Reputation: 1,068

Post » Wed May 18, 2011 12:17 pm

[quote:22sv3o4l]I'm sorry to tell you this, but most of the time I have no clue what your examples are about. I think that, if you want more people to look at your examples, some screenshots would help a lot.[/quote:22sv3o4l]

Your right i should do some screenshots.I will do that now.Thanks for the advice :wink:
B
22
S
3
G
6
Posts: 1,356
Reputation: 7,141

PreviousNext

Return to Your tutorials & example files

Who is online

Users browsing this forum: No registered users and 0 guests