Dream Journey (platform)

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Post » Thu Apr 03, 2014 9:19 am

Great looking game, and fun to play too! It has lots of atmosphere, I look forward to seeing more.
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Post » Thu Apr 03, 2014 12:39 pm

I sure do like those bats.
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Post » Thu Apr 03, 2014 7:58 pm

Working on a shop and various traps.....
Working also to a small town for the second level.
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Post » Sat Apr 05, 2014 3:22 pm

Solved some problems regarding the restart layout procedure.
Fixing key's slot....
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Post » Sat Apr 05, 2014 8:14 pm

Blacksmith wrote:Great looking game, and fun to play too! It has lots of atmosphere, I look forward to seeing more.


Blacksmith thank u very much! I really appreciated your reply! :D
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Post » Sat Apr 05, 2014 8:15 pm

dthomasdigital wrote:I sure do like those bats.


I'm sorry i don't understand this! Could you explain me ? :D
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Post » Sat Apr 05, 2014 8:38 pm

The bats sprites in the cave they look great.
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Post » Sat Apr 05, 2014 10:10 pm

dthomasdigital wrote:The bats sprites in the cave they look great.



uhhhh!!! thanks!!! :D :D
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Post » Sat Apr 05, 2014 10:18 pm

Build 0.012 Out!
- Fixed bugs in the Title Menu
- Fixed secred room's mechanics
- Fixed collisions with hidden platforms
- Fixed best score

I think that now the first level is completed..... but any advices will be appreciated! :D

Hidden Room......
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Post » Tue Apr 15, 2014 2:32 pm

Build 0.022 OUT!

-Added one mission.
-added new secret room.
-fixed many bugs!
-"M" key to check the current mission.

I'm working on the second level, but I still don't know if redesign the tileset of the first level with the tileset of the second level, in order to do not use anymore that grapichs.

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