Dropbox: Discontinuing rendering of HTML content

Ideas and discussion about publishing and distributing your games

Post » Mon Sep 05, 2016 11:48 am

@ashley
Hmm, there must be another issue with neocities then because it always gets stuck on the loading screen. I tried it with a new project too. This is the downloaded site, does everything look fine with that? : https://dl.dropboxusercontent.com/u/495 ... linkie.zip

And this is the live site where it's getting stuck: http://plinkie.neocities.org/
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Post » Mon Sep 05, 2016 3:03 pm

newt wrote:Firebase offers hosting on thier free plan:
https://firebase.google.com/pricing/
No ftp, it uses Node to deploy from your home folder.
I,ve tested it and it works.

They also offer file storage that you have access to in C2 ala Rex's plug.
Have not tested completely but html will render.


Thanks for sharing valuable information.
Could you tell me more about how to host personal games using Node?
I don't know how.
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Post » Mon Sep 05, 2016 3:57 pm

First you sign up for a project: https://console.firebase.google.com/
You have to do a little set up there. If you use Rex's plugs you will already have seen the process.
There will be a link in the console for both hosting and storage.

Here's the documentation for setting up Node. I think the console also walks you through it.
https://firebase.google.com/docs/hosting/quickstart

It's all done via the Node command line. You can even just copy and paste the commands, just ignore the $ part.
The hardest part is finding your home folder. It's something like: C:\Users\yourname\public
You just move your html5 game folder there, and type firebase deploy
Then just go to your root in the console, and add a "/yourfoldername" to the url.
Mine was:
https://domonion-40b51.firebaseapp.com/Arcitakads/
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Post » Mon Sep 05, 2016 8:03 pm

plinkie wrote:And this is the live site where it's getting stuck: http://plinkie.neocities.org/

The live site looks like it's working just fine here.
Scirra Founder
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Post » Mon Sep 05, 2016 10:14 pm

@ashley
Ah yeah it's fine now...weird. I'll take a look at neocities some more then.
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Post » Mon Sep 12, 2016 3:20 pm

I didn't know about Firebase. It's from google right?

Well, I migrated to Itch.IO

https://drzanuff.itch.io/

Very easy to use. I just had some problems running the game on mobile in some old phones. But overall pretty good. It forces you to create a portfolio too!

supervanz wrote:
newt wrote:Firebase offers hosting on thier free plan:
https://firebase.google.com/pricing/
No ftp, it uses Node to deploy from your home folder.
I,ve tested it and it works.

They also offer file storage that you have access to in C2 ala Rex's plug.
Have not tested completely but html will render.


Thanks for sharing valuable information.
Could you tell me more about how to host personal games using Node?
I don't know how.
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Post » Mon Sep 12, 2016 3:47 pm

I just wonder when we'll see fallout from all the people migrating to theses other services.
For services with a paid plan it's not a big issue, but itch, and git... who knows.
I will say the pricing on Firebase is a bit dubious. The first tier is 25 a month, which is high imo, compared to Dropbox at 9, but the Blaze version seems doable with the pay as you go plan.
It doesn't make much sense to do it like that, but ehh.
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Post » Mon Sep 12, 2016 11:14 pm

Use www.itch.io

All your problems instantly solved + great community :)
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Post » Tue Sep 13, 2016 12:36 am

@newt

I don't agree.
Paid services might be closed one day. Therefor I don't think there has an immortal back-end service in the world.
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Post » Tue Sep 13, 2016 2:10 am

True. Parse would be an example, and Google is famous for dropping services.
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