Dungeon Buster [New Info Update (17/3/2013)]

Show us your completed creations made in Construct 2

Post » Fri Dec 07, 2012 11:21 pm

Curious. I think our inspiration for each of our games were quite similar. You may see much the same type of thing in my game, Dream Enders, built in homage to the classic RPGs of the Nintendo.

Take a look. Maybe you'll see the same type of similarities as I have from your screenshots.

http://www.scirra.com/arcade/action/1367/dream-enders
B
10
S
1
Posts: 38
Reputation: 1,964

Post » Sat Dec 08, 2012 11:52 am

@CAWithey Oh wow, we're making very similar games indeed! I originally set out to create something akin to the early Legend of Zelda games, but as my design grew and I kept adding bits and pieces of features I realised I had more of an RPG/Action Adventure hybrid on my hands.
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
B
36
S
7
G
4
Posts: 322
Reputation: 8,170

Post » Sun Dec 09, 2012 5:44 pm

Zelda is an RPG/Action Adventure, is it not? How does yours differ? Mine has similar RPG/Action Adventure elements, such as gold, levels, and skill points, but varies by taking advantage of Construct 2's lighting and physics systems, as well as a few modern-day innovations (Critical hits, arrow trajectories, etc.).

Perhaps we could share notes. Or compete. A friendly competition from the fans, when we both have stable versions ready? Would increase awareness for both our works.
B
10
S
1
Posts: 38
Reputation: 1,964

Post » Sun Dec 09, 2012 11:00 pm

To me, the Legend of Zelda games are heavily action adventure with a light dusting of RPG elements. To be fair, Dungeon Buster isn't that much different in terms of gameplay mechanics, but I intend to have a more involved story that's character driven than plot driven.

Not to offend you, but I don't want to compete, that's not what I'm making Dungeon Buster for. I'd much rather share our experiences crafting our games in Construct 2.
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
B
36
S
7
G
4
Posts: 322
Reputation: 8,170

Post » Mon Dec 10, 2012 3:56 am

No worries. Was only intended to be a motivator. I'll be in touch.
B
10
S
1
Posts: 38
Reputation: 1,964

Post » Mon Dec 10, 2012 1:34 pm

Sounds good, I'll be following Dream Enders since I'm keen to see where you go with it.
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
B
36
S
7
G
4
Posts: 322
Reputation: 8,170

Post » Sat Dec 29, 2012 2:29 pm

The end result of agreeing to put my girlfriend into Dungeon Buster.
The dialogue portrait image:


The concept and ingame sprite:
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
B
36
S
7
G
4
Posts: 322
Reputation: 8,170

Post » Sun Dec 30, 2012 8:25 pm

And as a matter of course, Buster's new concept:

slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
B
36
S
7
G
4
Posts: 322
Reputation: 8,170

Post » Sun Dec 30, 2012 9:17 pm

Looks amazing!Keep it up.
B
17
S
4
G
5
Posts: 36
Reputation: 5,077

Post » Tue Jan 01, 2013 4:59 pm

Thank you @viking78

I'd like to wish everyone following my progress a very happy new year!
slap it onto the flappy bird template...
bang it on google play with all the other shovelware...
sorted...
B
36
S
7
G
4
Posts: 322
Reputation: 8,170

PreviousNext

Return to Completed Creations

Who is online

Users browsing this forum: No registered users and 3 guests