Dungeon Stories

Show us your works in progress and request feedback

Post » Fri Jun 10, 2016 10:52 pm

Ladders are a really simple and easy fix to verticality, but I feel if you can get them to behave properly, elevators would be really cool in this game.

A double jump would be fine, I think it was just that the jump didn't have much verticality to it.
Zelda Gamekit (my project)



Example capxs:

Zelda-Style Inventory

Zelda Health

3-saveslot system

[url=https://www.dropbox.com/s/d4396pwak0oh7q6/ZeldaDialogueSystem.capx?dl=0]Zelda-like Dialogue[
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Post » Sun Jul 03, 2016 9:26 am

LaDestitute wrote:Ladders are a really simple and easy fix to verticality, but I feel if you can get them to behave properly, elevators would be really cool in this game.

A double jump would be fine, I think it was just that the jump didn't have much verticality to it.


Finally i use ladders, much better :) . and few elevators :)
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