Is there an accepted method for duplicating a HUD across multiple layouts? Ideally the hud should show up on selected layouts without forcing me to recreate the objects individually each time, so changes that I make to the HUD will propagate.
Searching seems not to find very much on this topic, a few people suggest using global objects created at runtime, but that seems to require that all layouts have the same layer setups. Different layouts might have different numbers of layers depending on what's in the level.
This seems like a feature almost every game would need, so what obvious method to do it am I missing?