Dynamic Z Order?

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Post » Thu Jun 06, 2013 6:39 pm

Put both your trees and players in the same family.
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Post » Thu Jun 06, 2013 6:48 pm

Vee41: You sir, are a scholar and a saint. And a small, disheveled, furry brown thing, apparently. Regardless, I like you.

And here I thought making families would require weddings or some sort of weird sprite mating ritual that I wasn't entirely sure I wanted to be involved in. Your solution worked brilliantly. I actually didn't know about the families function or how it worked until now. You have saved me a TON of time in this project, and not just with this. Thanks. :D
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Post » Thu Jun 06, 2013 7:30 pm

It's construct 2 doing all the magic :)
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Post » Fri Jun 07, 2013 4:11 pm

Just remember that the family sorting method won't play nice with a combination of sprites and tiled backgrounds. But if you keep it to one object type, you should be good to go.
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