dynamically adding / removing members from a family

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Post » Fri Apr 17, 2015 2:14 am

Thanks. That a great Support!

Please explain what was the problem in my case? You seem to have combined both the touch within one trigger. Does it keep the UID changed in my case.
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Post » Fri Apr 17, 2015 8:52 pm

As I said, you need to check your Touching state in the same event, otherwise you change the state and then immediately test for the new state, which it is, and so perform those actions too, setting the Start and End objects to be the same object, which fails the subsequent test and you are back to Touching=0.
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