Dynamically set image point

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Post » Fri Dec 16, 2011 10:53 am

I'm trying to pick up an object with physics using the mouse.
I can do this easily but the object always moves from its default image point. If it's a long block I want to carry from where I clicked so the physics gravity rotates it and it "hangs" off the mouse.
Seems I need to dynamically set the image point of the block dynamically.
Any ideas how I do this?

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