Easy Trajectory - w/ Wind

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Post » Wed Jan 11, 2012 1:15 am

Size: 2 Events (1 is for debug text)

Difficulty: Very Easy

Hello, this is Dcrew here!

Here is my trajectory projectile motion method with Wind!! It's not true trajectory, it's my own. That I have come along with and this way is much simpler and easier to understand, yet works just as good (maybe even faster).

Results (Dependant on where you Click on the screen)



The Code:



Download: Click Here! (Mediafire)

Size: 4,67 KB
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Post » Wed Jan 11, 2012 1:20 am

This cost me the effort of studying A Level maths so please thank and leave a comment!
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Post » Thu Jan 12, 2012 2:40 pm

Seems like it might be useful, thanks!
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Post » Thu Jan 12, 2012 4:30 pm

[QUOTE=Haematite] Seems like it might be useful, thanks![/QUOTE]

No problem! Thank-you for thanking me! Thank-ception! :D
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Post » Wed Mar 14, 2012 3:24 am

Nice work, thanks for sharing.

I was just experimenting to create a projectile motion with mouse click using Physics. It seems to be tricky, if I want it to behave the way I want. I am thinking to create a behavior for projectile motion. Your work may help.

But what is "VelocityMax"?, looks like a constant!
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Post » Tue Feb 11, 2014 3:08 pm

Oh, thank you very much. I have a question. How do I get the path of a ball before being pulled? ... Dotted lines (if you can). Thank you very much!
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