Echo Thrust

Show us your completed creations made in Construct 2

Post » Sun Oct 16, 2011 5:18 am

I tried again, and like Tom, 15 and it did not spawn again.
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Post » Wed Jul 30, 2014 7:49 pm

Great game, how did you get the 'echo' to work on the ai? That's so cool!
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Post » Wed Jul 30, 2014 10:22 pm

Can't believe I made this 3 years ago :) doesn't seem that long ago.

If I remember correctly I stored the player's position in an array. When an echo is spawned it starts a timer that adds to a instance variable then I used that variable to get the player position in the array.

That's why the game preforms badly, that and Construct 2 & HTML5 where pretty new at the time. If I looked into it now I could probably get the game to run better as Construct 2 & HTML5 have come on leaps and bounds.
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Post » Wed Jul 30, 2014 11:13 pm

:D really fun game buddy! Great unique concept!

Definitely beaverlicious!^^
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Post » Thu Jul 31, 2014 8:35 am

Cool game!
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Post » Thu Jul 31, 2014 7:01 pm

iceangel wrote:Cool game!
Beaverlicious wrote::D really fun game buddy! Great unique concept!

Definitely beaverlicious!^^


Thanks guy's. I tried it again myself and was surprised it runs quite well considering it's age. I got 17 hearts but there wasn't any slowdown.

Looking back it was probably created with Construct 2 R61 or R62.
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