[Effect] 2.5D Platformer

Share your Construct 2 effect files

Post » Wed Mar 02, 2016 11:50 pm

Nice!!!
You should rotate the angle when the camera moves and not when pressing the keys/character is moving, if the character is at the edge and he's moving right and left, the blocks should not tilt while the camera is still.
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Post » Thu Mar 03, 2016 8:04 am

Lof wrote:Nice!!!
You should rotate the angle when the camera moves and not when pressing the keys/character is moving, if the character is at the edge and he's moving right and left, the blocks should not tilt while the camera is still.

Ok....
I am really not good at game programming .. i will try to do this... Seems ok now ;
http://gigatron3k.free.fr/html5/C2/3d9
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Thu Mar 03, 2016 9:48 am

Gigatron wonderful demo keep up the good work
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Post » Thu Mar 03, 2016 11:42 am

Lordshiva1948 wrote:Gigatron wonderful demo keep up the good work


It all becomes very interesting,i wonder if I will have time to finish this game .
This game-demo was published on Scirra-Arcade section ;
https://www.scirra.com/arcade/action-games/25dgame-5773

Maybe someone will ask how it's done ;) ....
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Thu Mar 03, 2016 3:33 pm

@Gigatron

I'm running out of superlatives for your work, my friend :)

Just to let you know, the source download on the above game is not the correct one for the game shown.
If your vision so exceeds your ability, then look to something closer.
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Post » Thu Mar 03, 2016 4:35 pm

zenox98 wrote:@Gigatron

I'm running out of superlatives for your work, my friend :)

Just to let you know, the source download on the above game is not the correct one for the game shown.

@zenox98
Thank you for your kind words. I will upload the correct source code asap..
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Thu Mar 03, 2016 5:13 pm

@Gigatron

Source now matches game post :)

Although another issue (which can be ignored when opening the game) is that it uses an effect called 'Score Counter FX', which I haven't come across, AFAIR.
If your vision so exceeds your ability, then look to something closer.
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Post » Thu Mar 03, 2016 5:16 pm

@Gigatron

Excellent!

is it possible to change the center of perspective?
i prefer it as a top/down view and i would like to shift center of perspective to bottom of the screen.

tnx!
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Post » Thu Mar 03, 2016 5:21 pm

zenox98 wrote:@Gigatron

Source now matches game post :)

Although another issue (which can be ignored when opening the game) is that it uses an effect called 'Score Counter FX', which I haven't come across, AFAIR.

@zenox98
You know i convert one shader every 3/5 days and my HD is full from fx but still in beta version.
For this game yes forgot to share Score counter FX.
Here is the link : http://gigatron3k.free.fr/html5/C2/FX/scounter.rar

Have Fun;
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Thu Mar 03, 2016 5:26 pm

irina wrote:@Gigatron

Excellent!

is it possible to change the center of perspective?
i prefer it as a top/down view and i would like to shift center of perspective to bottom of the screen.

tnx!


@irina

I will try to make it ...
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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