[Effect] 2.5D Platformer

Share your Construct 2 effect files

Post » Thu Mar 03, 2016 5:29 pm

All good now :)

That's a nice little effect for the score.
If your vision so exceeds your ability, then look to something closer.
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Post » Thu Mar 03, 2016 8:06 pm

Gigatron while you doing that, do one thing for me turn C2 into 3D without plugins LOL
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Post » Fri Mar 04, 2016 7:50 am

Yeah, looks good now!
There is a little bug, when the player is on the sine platform, the platform's top plane disappear.
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Post » Fri Mar 04, 2016 12:18 pm

Is it possible to create a top-down view of the tall buildings with this fx? I mean really tall, like skyscrapers.
Something similar to this, maybe? -> https://www.scirra.com/forum/red-riding-hood_p741850?#p741850
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Post » Fri Mar 04, 2016 2:04 pm

Lof wrote:Yeah, looks good now!
There is a little bug, when the player is on the sine platform, the platform's top plane disappear.

This is due how you set the perspective, actually the perspective follow the camera position or scrollx & y. who centered to the player. The player move with sin block so there is no perspective .
So if you are on any blocks you can not see the top plane.
http://gigatron3k.free.fr/Intro/

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CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Fri Mar 04, 2016 2:07 pm

rozpustelnik wrote:Is it possible to create a top-down view of the tall buildings with this fx? I mean really tall, like skyscrapers.
Something similar to this, maybe? -> https://www.scirra.com/forum/red-riding-hood_p741850?#p741850

@rozpustelnik , @irina
You mean like a city view from sky ??

http://gigatron3k.free.fr/html5/C2/25dcity

I am not good at perspective ..
http://gigatron3k.free.fr/Intro/

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Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Fri Mar 04, 2016 2:58 pm

@Gigatron

Yes! :D Exactly like this. The buildings should be taller, even without seen rooftops ;)
I'm thinking about high speed air-racing in a city environment with use of this -> Image
It will be hard to set the collision shapes then...
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Post » Fri Mar 04, 2016 3:10 pm

rozpustelnik wrote:@Gigatron

Yes! :D Exactly like this. The buildings should be taller, even without seen rooftops ;)
I'm thinking about high speed air-racing in a city environment with use of this ->
It will be hard to set the collision shapes then...


http://gigatron3k.free.fr/html5/C2/25dcity
have used lastv8 map just for fun... :)


For the collision you must follow this topic, it will be hard;
Don't forget this fx is just visual ...
Better than word, i would like to share the .capx you will understand the formula and how it's made. No math or complex formula.
Really easy for use... http://gigatron3k.free.fr/html5/C2/25dc ... ytest.capx

Have fun ...
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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Post » Fri Mar 04, 2016 4:31 pm

@Gigatron Thank You. I will test it next week. Have a good one!
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Post » Sat Mar 05, 2016 9:14 pm

Just forget something like threejs camera rotation in this fx;

x,y,z axis and rotate angle params were added ..

The latest version 1.27 of this fx was updated, download link is in the first post of this topic.

http://gigatron3k.free.fr/html5/C2/FX/25dxyzaxis
Interesting to make 25d board games ???

Have fun ;
Last edited by Gigatron on Sun Mar 06, 2016 6:37 pm, edited 1 time in total.
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

Ezekiel 1-4 ; ufo landing explanation ..

CONSTRUCT 2 THE ONLY FAST WAY TO HTML5

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