[effect] 3D Shader FX

Share your Construct 2 effect files

Post » Fri Feb 19, 2016 7:42 pm

I have just updated something else , 3dcube FX with some modification you can do nice 2.5D platformer game.

http://gigatron3k.free.fr/html5/C2/3d4

If someone is interested i can send .capx with fx.
collision is not perfect ... but you can do this better than me with events ;

Have fun ;
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

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Post » Fri Feb 19, 2016 8:51 pm

@Gigatron

Looks interesting. I wouldn't mind playing with the FX.
If your vision so exceeds your ability, then look to something closer.
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Post » Sat Feb 20, 2016 6:21 pm

@zenox98

I will just do some little modifications and change the shader name, after this i will upload it.
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

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Post » Sat Feb 20, 2016 8:57 pm

This FX was teleported to : effect-2-5d-platformer_t168932
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

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Post » Sat Feb 27, 2016 12:03 pm

How do i use .rar effects? The effects in the Construct 2 folder are .fx and .xml.
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Post » Sat Feb 27, 2016 1:41 pm

forgesheep wrote:How do i use .rar effects? The effects in the Construct 2 folder are .fx and .xml.


.rar package is compacted file like .zip you must extract it with .. winrar for example.
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

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Post » Mon Oct 17, 2016 7:04 am

Hi @Gigatron,

very cool effect!
I have one question. If I open Your demo (the live demo for testing params) and adjusting Bx to 0.9 and Cx to 0.8 then it has an incorrect calculation of the picture with realy big pixels. Could You please check it, how could it be fixed?

many thanks,
vargazso
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Post » Thu Oct 20, 2016 3:06 pm

Hi @Gigatron,

is there any chance to check why the plugin calculate messed picture with the settings I wrote above? (Bx to 0.9 and Cx to 0.8) I realy want to use this cool plugin.

many thanks,
vargazso
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Post » Thu Oct 20, 2016 3:13 pm

@vargazso
The original source do this result..
Sometimes the calculation reach somme strange result due to float precision.. so try to set Bx to 0.9 and cx to 0.81 or 0.79.
If it's really a problem for you i can investigate..

Regards
http://gigatron3k.free.fr/Intro/

https://www.shadertoy.com/user/gigatron

https://twitter.com/realistquantum

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Post » Thu Oct 20, 2016 3:28 pm

Hi @Gigatron,

thanks for the quick answer. Could You please let me know, where can I find the original code?
(I tried to search for Sketchy / MuddyMole as its in Your code and Mr Werbad - without any success)

The project I'm working for is a designer app, where these pixelized error perspective is not a good point in front of the customers, so thats why I would like to fix this as soon as possible.

many thanks,
vargazso
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