[EFFECT] DropShad effect

Share your Construct 2 effect files

Post » Thu Apr 07, 2016 12:58 pm

What about this kind of shadow?
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Post » Thu Apr 07, 2016 1:18 pm

@ozzmotor there is already an effect for this, check out this page
nearly-daily-effects-by-somebody-neat-things-big-gifs_t123401

But keep in mind, in webgl the effects are limitied to the sprite bounding box, so if you want to draw below the image, you will need a lot of empty space on the original image.
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Post » Thu Apr 07, 2016 1:37 pm

Thank You.
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Post » Fri Apr 15, 2016 4:39 pm

Great effect, I was looking for this! I there any chance to put the shadow under the character?
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Post » Fri Apr 15, 2016 5:54 pm

@Kermad
Even if you can, that would mean you would have to add extra transparent area to the bottom of all your sprite (since you cant draw outside of it in webgl), for many objects/animations that can be a very bad thing to do, maybe you'd be better off adding a paster object and drawing the sprites to it, I've done it before, works good.
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Post » Mon Dec 19, 2016 3:02 pm

@chrisbrobs hei, awesome effect, really gives the extra miles to the gameplay, however, im having a bit of a issue with my exported games, while in preview all character have the shadow perfect, i mean all of them in localhost look so good, when i export to html5 the effect is messed up, its like sometimes works but sometimes doesn't and the weird part is that works good on exported for 1 actor animation, but the rest animation the actor has it doesnt, also buildings goes bad, main char same. is it because are to many characters or some html5 exporting issues? il try exporting to nodejs and see if in there happens.


here is the html5 version effect going nuts on me ... notice the women in yellow her shadow is perfect, i checked the collisions/imagepoints/ image size gaps everything is perfect, however is going bad.

and this is the dropshad color same problem

and here is the localhost preview this is a recorded screen of the localhost where everything acts normal.


Edited: i seen @Newt said works fine for layers , im testing and see if wold work for entire actors.

and i got this result... while its good and awesome, i liked more the shadow for individual sprites. and not the layer one... from this version

P.S the bottom villagers shadow is just a sprite spawned when they are created and i pined it to them. CRT effect is just a overlayed image the CRT effects on Forum are to heavy to be used even in a PC game
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Post » Wed Apr 12, 2017 11:58 pm

hi, sorry to ask: could you update the files please? thanks
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Post » Sun Jun 04, 2017 2:55 pm

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Post » Sat Jun 17, 2017 2:32 am

ishmaelmoreno wrote:@omnipaws https://drive.google.com/file/d/0Bwbveb ... sp=sharing here you go :)


thank you!
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