[Effect] Normal Map Extended 1.01 (Updated -13 Jul)

Share your Construct 2 effect files

Post » Tue Sep 22, 2015 8:35 am

Yeah, I've tried

When the mouse is on top left, the light is just behind the mouse.
But, when the mouse is down off the screen, light is delayed and appears above.
And when the mouse is on right off the screen, the light is on the left mouse
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Post » Tue Sep 22, 2015 8:39 am

Remember to change the Window resolution in the parameters to fix that. If i remember well, is explained in the comments at the provided document.

If you not set the correct window size in the parameters things like that will happens.
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Post » Tue Sep 22, 2015 10:09 am

Of course, I put parameters.

But still doesn't work :oops:
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Post » Sun Oct 25, 2015 11:54 am

do you plan on adding a specular effect to this shader?
It would be a very sweet addition!
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Post » Fri Feb 12, 2016 9:33 pm

THANK YOU! this will come in handy for my game ^_^
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Post » Wed May 11, 2016 7:02 pm

@matriax please make a video showing how to make step to please step. I am a novice, do not understand English, and there is no video nowhere explained how to use the plugin "NormalMapExtended". Please :)
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Post » Fri Aug 26, 2016 7:37 pm

@matriax
This looks amazing! Love your shooter example with the dynamic shadows.
I want to make a Isometric game that looks like this:
Image

Will your Effects work here? Can I have light confined to the walls and produce shadows?
Create your own Isometric Runner Game using C2:

Image

Check out my game "Last of the Survivors":
Play Store
App Store
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Post » Fri Aug 26, 2016 7:50 pm

SamRock wrote:@matriax
This looks amazing! Love your shooter example with the dynamic shadows.
I want to make a Isometric game that looks like this:
Image

Will your Effects work here? Can I have light confined to the walls and produce shadows?


The normal maps do changes on the light using a texture over other. The normal map no project shadows to other tiles, for that use the Shadow Caster,etc...
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Post » Fri Aug 26, 2016 8:09 pm

matriax wrote:
Will your Effects work here? Can I have light confined to the walls and produce shadows?


The normal maps do changes on the light using a texture over other. The normal map no project shadows to other tiles, for that use the Shadow Caster,etc...[/quote]

Thanks for the response. Do you have the Shooter example shared in the past? Would love to go though it, will checkout the shadow caster too :)
Create your own Isometric Runner Game using C2:

Image

Check out my game "Last of the Survivors":
Play Store
App Store
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Post » Fri Aug 26, 2016 9:19 pm

Here the capx of the topdown shooter:
https://dl.dropboxusercontent.com/u/659 ... p17b3.capx

And here is the demo if somebody is interested before download:
https://dl.dropboxusercontent.com/u/659 ... index.html
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