This fills the opaque areas of a sprite with a solid color to a selectable linearly interpolated degree. This allows for smooth transitions between color blending intensity. 3 blending modes are available and changeable at runtime: raw color, additive, and, multiply.
Can be used to create more modern style (smooth transitioning) flashing,damage,and powerup effects.
Download: http://dl.dropbox.com/u/1010927/Forumpi ... ioware.zip
Comes with example .cap shown in image above.